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#26

Oct 04, 2019

Something different this time. I mostly wanted to try.. that subD parameter, which someone said works in defining mostly the whole skin of the character (with an HD morph of course, thing that I didn't know until now). Honestly.. I don't see the difference here (other than a long, long time for rendering), I even zoomed in as much as possible since it was told me that was "meant" for portraits and such.


Overall, I think it's decent enough. Hope you like it! c:

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