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Cocks & Slobbers 2021 Winners Interview

Apr 06, 2021

Congratulations on winning the Cocks and Slobbers contest, Satyr. You’ve given us a taste of the long arm of the law. Tell us about the inspiration for your piece.

Thank you very much. The first answer is quite simple. The announcement for the contest said not only "Cocks and Slobbers" but also "Cops and Robbers". And because sex with consensual power imbalance is almost always my theme, and I just felt like trying my hand at a dominant dickgirl anyway, the idea was born very quickly. Ok, the girl with the pigtails doesn't fit the typical image of a robber, but the ones you don't see are often the worst... No, in the end the contrast of state power and innocence was simply more important to me than the aspect of law enforcement.



How long have you been making 3DX art? How did you get started?

To be honest, 3DX was my original motivation to get involved with 3D visualization and animation many years ago. I've never been able to draw well enough, so rendering seemed like the right solution. However, it took a long time of 3D work for industry and advertising before I finally started to work intensively with 3DX in 2019.



Describe your creative process. What tools do you use, and what do you draw inspiration from?

I often spontaneously have very precise images in front of my inner eye, which I then try to reproduce as accurately as possible in 3D. It makes a big and visible difference whether these images arise entirely from my own feelings, inclinations, and fantasies, or whether they come from an incentive from the outside, i.e., from someone else or through a contest. While it can't always be said so explicitly, I think I tend to be more ironic and grotesque when the image doesn't come from me alone.

A source of inspiration that should not be underestimated is also my relationship to my wife, whether it's my own feelings and real-life experiences, or sometimes her ideas. I would also like to take this opportunity to thank her. Her understanding of this passion and her interest in my images give me the serenity and confidence that without 3DX would not be feasible for me in this intensity. In addition, she is also always a good critic and advisor.

As tools I use DAZ Studio, Cinema 4D with Octane, Photoshop, and AfterEffects. Until a few weeks ago, the transfer from DAZ to C4D was too tedious for me, which is why I only used C4D as a supplier and rendered with IRAY, but in the meantime I have developed quite a good workflow and now render everything with Octane in C4D. For post, especially for image series, I prefer AfterEffects and use Photoshop only when needed for retouching.


Is there something about the consensual power imbalance theme that is particularly inspirational when creating your art?

The beauty of devotion. Humility and submission are a gift which I accept with respect, love, and a sense of responsibility. Therefore, I cannot help but look lovingly at my submissive heroines. I cannot see them only as an object, mass-produced goods and decorative accessories. That's why I didn't succeed in not making the blonde the center of attention in the "Break" series, although in my original idea the sexy cop was supposed to be the star. Yes, it became the look of a dominant man again.

I'm also attracted by the desire for extreme feelings, boundaries, and experiences. However, here again I do not manage not to package the extremes in harmony and beauty. For me, these things are just beautiful. I have great respect for ugliness and bizarre disturbing images and figures, but they are not mine.

One last thought on the question - Purely in fantasy, I can certainly understand that even just the absence of consensuality can have a strong erotic appeal. In parallel I am also working on such a project. And also, my published "Nin Story" is quite ambivalent here. But in the end, I never wanted to do anything really bad to my heroines, and their pleasure in their experience was in the foreground.



The way you speak of devotion sounds very much like religion, and I see you have some religious themes in your work. Do you intentionally create this parallel, or view it more like the BDSM social contract? Perhaps both or neither?

I am not religious in the usual sense, and the thought of BDSM as a religion seems strange and absurd to me at first sight. But BDSM lives on trust, devotion, humility, respect, responsibility, and love. And yes, all this I find of course also as a way and/or goal in religions, especially in the monotheistic ones. But the latter also have a God and form communities with common rules, while BDSM is a colorful, diffuse scene where each couple defines its rules individually and a concept of divinity exists only playfully.

But if I consider only the socio-historical and emotional motivation of religions, not the spiritual one, then with the desire for security through a hierarchical structure, while at the same time treating each other with respect and love, we may find a common ground in being human.

However, a somewhat more concrete proximity to BDSM can certainly be found in Christianity, especially the Catholic Church. Worship of devotion and sacrifice, purification and liberation through pain... It is very special and a bit fascinating that a religion has made self-sacrifice out of love, of all things, and finally also the execution of its religious leader, its symbol. I think that therefore just a Christian symbolism in the BDSM context unfolds a very strong metaphorical effect. Perhaps it is precisely because of its analogies that it still has a more irritating effect here today than in general pop culture, although it has long been part of everyday life there.


Do you listen to music or watch something in the background while you create? If so, what do you enjoy most?


Visually, I have enough strong images in me at work. There is no room for anything other than the occasional glance out of the window. I also always listen to music very consciously and almost never just incidentally in the background, which is why I usually prefer silence at work.



Was it intentional to create a likeness of Laura Saenz?


No, definitely not. I didn't even know her until now, and only became aware of her through the comment of a user here. I am a newbie to this scene. But it does not surprise me that if I design a tough, dominant, beautiful, and very feminine dickgirl latina with an edged face, that she actually exists in real life somewhere. Laura Saenz is not only known because she is a beautiful woman with a dick who likes to expose herself sexually, but because she fulfills dreams and desires that already exist among us. A role model. Don't we almost all constantly use the collective visual consciousness in our work here? Cliché fulfillment to the point of grotesqueness, in the characters and in their staging. I definitely do that and have my lustful fun with it. However, I also have a huge respect for some artists here who are really very original, caricature clichés or create something really new, which I then often do not find beautiful, but which fascinates and excites me through the irritation. I like both, beautiful funny clichés and weird irritation, but prefer to stick to the first in my work because of my love for my characters.



I was not aware of who she was either. However, I really love this answer about preexisting dreams, her being a role model, and the use of collective visual consciousness. This seems very much like Carl Jung’s conception of a gestalt unconscious. Do you feel the internet has created a digital storehouse of these unconscious themes that we add to with conscious intent?


The Internet as a storehouse, or perhaps even more as a democratic showroom, liberated from the purely market-oriented dictates of the previous culture industry? Sure. Without the Internet, we could only try to influence the public market of images in the sense of our inner images and themes through our buying behavior. Musicians, actors, and models offered themselves as images and projection surfaces of desires to a broad mass, and this mass bought them and made them stars. Today, on the other hand, anyone can be an actively (re-)producing part of this collective imagery. Perhaps a current look at this flood of images allows a more realistic view of the desires, passions, and dreams of society, which are not only individual and diverse, but also reveal commonalities in collective image worlds. 

Arts in general, however, have always been much more than just the expression of an individual consciousness, or even individual subconscious. Even if high art may be innovative in its form, it has always also been a reference of zeitgeist and consciously or unconsciously worked with images and themes that were already present in people's minds.

I don't know how much we have to strain C. G. Jung's depth psychological approach in doing so, or how deep we have to go into the concepts of collective and cultural memory for that matter. Whether we look at the narrative forms that have been successfully repeated over and over again since the ancient world, or the serving of topoi in ancient rhetoric, which in principle still 

works today from political speech to consumer advertising, these phenomena nevertheless prove to us empirically that there are collectively responsive images in us.   

Perhaps pornography is the extreme form of eternally reproducing and serving these collective image worlds. I think it is a special case. Without its appeal to our sexual drive, it would mostly just be boring kitsch, due to its often pure confirmation of our expectations. But when it comes to our primary drive of sexual pleasure, obviously millions of only slightly varying reproductions of our inner images also work for us, mostly without boredom.



Do you have any advice for artists and writers; generally, and specific to 3DX?


Looking at the many very good 3DX artists here, I find it a bit strange to give advice. But of course I would advise every beginner to deal intensively with light and camera. A picture finds its expressiveness not only by its content, perhaps even least by it. In addition, I would advise them to work with various 3D tools and not to forget the 2D image editing for textures, and especially for post-production. I think the rendered image is far from being a good final image.



What themes do you want to explore in the future?


Above all, I want to continue working on my design skills. On the one hand, I want to become more photorealistic, but at the same time I want to continue experimenting with different artificial or cinematic looks. Content wise, I will certainly stay in the broader field of BDSM and spontaneously invent and stage new characters every now and then. But I also want to finish and publish the next chapter of my "Nin Story", and maybe additionally set up a small ongoing futa story around our "Laura Saenz" cop and the arrested blonde. I am also currently illustrating 1-2 other stories by an unknown author that I would like to publish in the future as well.  Last but not least, I would like to set up a profile on Patreon soon.


Anything else you would like to say to your fans?


It is wonderful to see that you are not alone on the globe with your "special" visual preferences. Thank you for your affirmation and support.

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