Harder (Charlie)
So this started out as an experiment to simulate the old NSTC 4:3 TV images. From here, a lot went to hell. Let's go down that road.
Okay first. Charlie is up, a nice sort of housewife looking model with a wonderful 50's hairstyle. No problem there.
Okay next, NSTC television resolution...1:33 letterbox. Okay, not doing any tall shots here, so...set required or most of the image is filled with blank space.
480 pixels wide. Oh man, am I posting posting postage stamps these days? Mind you television 480 "pixels" is only a guess since they used scanlines and interlacing. When I rendered this at 480 it had tons of jaggies and - that is not TV at all. So higher resolution, like a 1920x1440 and gaussian blur it to simulate the natural blur of the old TV resolutions - wow, it works! Looks just like those clips on Youtube of the older TV shows. But I shipped images like this before. People like the sharper look by far, and they absolutely hate images that are run through a going blind simulator. Even with DoF you get pushback if it is too much.
Scanlines? Not the same effect, looks like looking through a screen or some sort of steampunk TV screen with all these lines across it. Even subtle, that mesh effect does not look right. The rest of the image effects are pretty standard for the B&W series, subtle lens-simulation physics stuff.
There is only so far you want to push the black-and-white look. You can do the lens distortions and light effects, the film grain, and a bunch of other stuff. But trying to trick people into believing their eyes are going bad is in general a thing you don't want to do.
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