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VEX - A rerig of the G8F Junk

Nov 06, 2023
I rerigged the DAZ G8F girl parts with an extended skeleton, weighting for the new bones, some semi reasonable limits, and viewport selectable polygon selections you can just drag around with the visual posing tools. I had already done some decent morph targets for various things but there are things you can do with bone deformations that you just can't easily duplicate with morphs. Some nice smooth deformations with this rig, I'm pretty happy with how it came out.

Looking into making a custom PowerPose template for this. I don't know how I can make this legal to redistribute since it's a rerig of the DAZ copyrighted mesh that they sell for a bunch of money. I could remodel this from scratch - it's a really  good mesh for what it is, but it's not thaaaaaaaaaaat complicated - but I'd like to distribute this since, well, it's finished

e: this won't be redistributable because there isn't a simple/modern way to separate the mesh from the rigging and weighting, which is annoying, but on the other hand I'm sufficiently annoyed to just model my own mesh that I don't have to fret about the ownership of (the meshis not really the hard part of this project)
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